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Question by Yobo360 · Jul 09, 2010 at 12:39 AM · syntax-erroruce0001

Need help fixing syntax errors

var Char_Bullet : Transform;

function Update () { if(Input.GetButtonDown("Fire1")) { var bullet - Instantiate(Char_Bullet,GameObject.Find("Gun_Spawn").transform.position,Quaternion.identity); bullet.rigidbody_Addforce(transform.forward * 2000);

 }

}

hey, im new to unity but i got the code from a video, trying to show me how to make my gun shoot.

i always get the error Assets/Standard Assets/Scripts/Shoot_Rigid_Bodys.js(6,35): UCE0001: ';' expected. Insert a semicolon at the end.

Help?

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Answer by Mike 3 · Jul 09, 2010 at 12:51 AM

there are a few errors there

you're using - instead of = after bullet, you don't have a ) after Quaternion.identity, and you're using _ instead of . for rigidbody.AddForce

Corrected:

var Char_Bullet : Transform;

function Update () { if(Input.GetButtonDown("Fire1")) { var bullet = Instantiate(Char_Bullet,GameObject.Find("Gun_Spawn").transform.position,Quaternion.identity); bullet.rigidbody.AddForce(transform.forward * 2000); } }

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avatar image Yobo360 · Jul 09, 2010 at 01:35 AM 0
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when i fire it just falls out, and i get error $$anonymous$$issing$$anonymous$$ethodException: $$anonymous$$ethod not found: 'UnityEngine.Rigidbody.Addforce'.

avatar image Cyclops · Jul 09, 2010 at 01:36 AM 0
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@$$anonymous$$ike, when you're editing/fixing posts, you might also want to edit the title to make more sense, as well as the tags. error and help (and unity) are all useless. :)

avatar image cncguy · Jul 09, 2010 at 02:19 AM 0
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$$anonymous$$ike - change Addforce to AddForce (capital F)

avatar image Mike 3 · Jul 09, 2010 at 08:03 AM 0
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Ugh, slaps his keyboard. Fixed, thanks

avatar image Cyclops · Jul 09, 2010 at 02:48 PM 0
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@$$anonymous$$ike - negative reinforcement, that's good. But remember, you need to punish them immediately after they screw up your code, or they won't understand why you're slapping them... :)

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