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Question by abkrivo · Jan 26, 2013 at 02:36 PM · javascriptobjectvector3rotatelimit

Object Rotation Limit! (JavaScript)

I already have this code for an object which is able to rotate on its y and z axis.

 var speed = 20;
 
 function Update () {
  
  if (Input.GetKey(KeyCode.A))
     transform.Rotate(Vector3.forward * speed * Time.deltaTime);
  
  if (Input.GetKey(KeyCode.D))
     transform.Rotate(-Vector3.forward * speed * Time.deltaTime);
  
   if (Input.GetKey(KeyCode.W))
     transform.Rotate(Vector3.up * speed * Time.deltaTime);
     
  if (Input.GetKey(KeyCode.S))
     transform.Rotate(-Vector3.up * speed * Time.deltaTime);
     
 }

Is it possible for me to limit the rotation of the object for each axis, so that the player cannot rotate more than 40 degrees in each angle?

Thanks in advance.

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Answer by abkrivo · Jan 26, 2013 at 05:41 PM

Never mind! I just used the Rotation Constraint preset script that came with Unity!

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avatar image rockyada · Feb 07, 2013 at 12:56 PM 0
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Where is that script located? I need the same thing as you.

avatar image abkrivo · Feb 07, 2013 at 11:27 PM 0
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@rockyada In an object menu, select: Add Component>Rotation Constraint. Then, just change the values. That's all.

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