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Upgrading from 3.5 to 4 messed up everything
Before upgrading all I did was export my assets to a package, install the new version and import them back. the result:
every game object is scattered around. everything used to work fine when I upgraded this way. what am I doin wrong ? :(
I searched enough but it seems like I'm the only one having such an issue or I may not have used the right key words. I'm using the 4.0.1f2 version btw.
TIA
Have you tried the latest version (4.1.5)? They might have fixed an import bug somewhere along the line.
I had the same problem too ... I put back every game object manually :(
Does the same package import properly back into 3.5?
You could also try simply opening your original 3.5 project in 4.x and letting it convert the project. That's always worked for me in the past.
This is what I did, but it didn't work.
$$anonymous$$aybe it will for STARS
Answer by STARS · Jun 18, 2013 at 07:48 AM
It was very rude of you to delete my comment. I asked Tony to convert his comment into answer :| I wasn't paralyzed to do it myself.
Thank you Tony and Kira for helpin. I simply let it convert the project and it fixed the problem.
Answer by DricoJD · Jun 18, 2013 at 06:49 AM
When you load up unity after installation, it would of asked upgrade project, did you?
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