Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by castor · Jun 08, 2013 at 12:04 AM · javascriptmonodevelop

MonoDevelop Task List with Javascript (TODO, FIXME)

So I recently learned that if I type in the comments of a script TODO or FIXME it automatically creates a Task List item when using MonoDevelop.

Now I find this crazy useful but it doesn't seem to work when I write code with Javascript (the only language I know).

Is there something I'm doing wrong? Is there a way to get it to work?

Comment
Add comment · Show 8
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image castor · Jun 21, 2013 at 07:22 AM 0
Share

anyone? I realized that it works with C#. Is this a javascript limitation?

avatar image AlucardJay · Jun 21, 2013 at 07:41 AM 0
Share

There are a few things $$anonymous$$onodevelop does for C# that doesn't happen in uJS. For example, in a C# script, type for then hit the tab key twice, instant conditional created. The same with while, double-tap tab and the conditional is set up. Intellisense is something else that works intermittently in uJS. Just one of those things ....

avatar image Nic_Szer · May 04, 2015 at 10:27 AM 0
Share

I really recommend you learning C#, as not only it works best (by far) in Unity, but it is a key program$$anonymous$$g language, and, once you learn it, almost every other one you'll find will be easy to learn, as most take a lot of elements from it since most of them are based on c++, which is the predessor of C#.

PD: I know this is late, but it seems a good note to leave to whoever comes here.

avatar image castor · May 04, 2015 at 05:14 PM 0
Share

I'm sorry but that is pretty crappy answer/comment. I know I could learn another language and I agree UnityScript has a LOT of shortco$$anonymous$$gs, and it makes a lot of sense to learn C# but man...that is not even close to a proper answer to the question. Its like rubbing salt in the wound. Do you know if its possible to do what I asked? Do you know why its not? Is there a way to get it to work?

avatar image Nic_Szer · May 05, 2015 at 09:36 PM 0
Share

$$anonymous$$an, what I wrote was just a note and I clearly stated that.

Show more comments

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

18 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

JumpSpriteManager error 1 Answer

Unity 4.3 Monodevelop autocompletion not working for javascript names and enums 0 Answers

MonoDevelop 4.0.1 code completion doesn't work 2 Answers

How to code a script that points you to the previous scene (JS) 1 Answer

UnityScript won't compile in MonoDevelop, but C# does 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges