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Light with minimum bias not sufficient
I have a problem that I've been trying to solve for days. I have vertical planes with textures and all their shadows are ugly. Although I set the bias of the light to 0, it does not become completely dark. I appreciate your help !!!
I'm afraid there's no real solution for non-directional lights without making your own lighting system. You could try increasing the shadow near plane in the quality settings and decreasing the shadow distance, but there's a limit to those as well.
Answer by StayThirsty · Jan 03, 2018 at 10:38 PM
You can try to use a script to set the bias to a negative number. You may need to use the Culling Mask to fix objects that may now cause shadow acne.
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