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Question by thedodgeruk · Nov 05, 2012 at 10:12 PM · prefabattach

is there a way to do this through script?

as it can be seen by the picture

alt text

the apache has a child gameobject

is there a way through script in the apache to create a prefab and attach it like the"PivotPoint" in the picture?

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Answer by DaveA · Nov 05, 2012 at 10:33 PM

Create it:

http://docs.unity3d.com/Documentation/ScriptReference/PrefabUtility.InstantiatePrefab.html

Parent it:

http://docs.unity3d.com/Documentation/ScriptReference/Transform-parent.html

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avatar image thedodgeruk · Nov 05, 2012 at 11:54 PM 0
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cheers , i not think it would be as straightforward as that

avatar image flaviusxvii · Nov 05, 2012 at 11:57 PM 0
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It's slightly not intuitive that the transform parent-child relationship is THE parent child relationship. If you wanted to organize objects as parent-child without spatially relating them this way, you'd have to do it through some other container object.

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