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Scale and max 2011
after I updated to MAX 2011, objects come in with a 100,100,100 scale. I am modeling at 1unit=meter. I noticed Unity by default has a .01 scale factor on import. how can I make sure that a 1unit = 1 meter and a scale of 1,1,1 happens on import.
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Answer by sisyphus · Aug 07, 2010 at 12:14 AM
in Unity click on your imported mesh and look in the Inspector for the FBXImporter rollout. Find the scale factor(which defaults to 0.01) and change that to 1. Then click Apply
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