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How to use MovePosition with a parented rigidbody?
I have a platform that spins, and so when my player touches the platform they are parented to it so that they will rotate around with it. The problem is they can then no longer move because moveposition requires the rigidbody to not have a parent.
Is there anyway to still use MovePosition in spite of the player being parented?
Answer by fahimalavi · Jan 14, 2017 at 09:22 AM
Why don't you check by applying force to move a child ?
Rigidbody.AddForce
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