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Question by MeroDN · Mar 11, 2015 at 09:29 AM · raycastraycastingdirectiondetection

How can I make a raycast move towards an object?

I want to detect if a wall is between two objects. How do I project a raycast towards an object?

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Answer by NoseKills · Mar 11, 2015 at 11:57 AM

         Vector3 dir = otherObject.transform.position - transform.position;
         if (Physics.Raycast(transform.position, dir, dir.magnitude))
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