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Question by
Time4Panda · Jan 05, 2015 at 09:09 PM ·
networkinginstantiatespawn
No appropriate version of 'UnityEngine.Object.Instantiate'
Network.Instantiate(playerPrefab, spawnObject.position, Quaternion.identity, 0);
Why does this not work? The exaxt error says:
No appropriate version of 'UnityEngine.Object.Instantiate' for the argument list '(UnityEngine.GameObject, UnityEngine.Vector3, UnityEngine.Quaternion, int)' was found.
Why does this happen when I'm using Network.Instantiate? Plz help!
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