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Question by
Shameproof · Nov 13, 2013 at 01:14 AM ·
graphicscullingopenglocclusion
Unity equivalent of ARB_occlusion_query (glGetQueryObject)?
Hey, I'm hoping to prototype an Occlusion Culling system in Unity that somewhat follows this GPU Gem... does Unity have an equivalent of the ARB_occlusion_query library? If not, is there a way to make this part of OpenGL work in Unity?
I have a related question if you can help me with that, too.
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