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Question by VivienS · Jun 15, 2010 at 08:56 AM · importfbxmaya

Editing Temp Files for Maya import

Hello,

I noticed that upon importing Autodesk Maya .ma or .mb files, Unity creates a few files in the Temp directory of the project, that contain the MEL (Maya's scripting language) commands for the import:

<myProject>\Temp\FBXMayaExport.mel 
<myProject>\Temp\FBXMayaMain.mel 
...

I was wondering if there is a way to modify these files. Per default, Unity replaces them every time an import is initiated and all my changes are deleted.

thank you!

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Answer by Novodantis 1 · Jun 15, 2010 at 02:59 PM

The import settings for a model ought to be set in the inspector within the Unity editor itself. As for changing default import settings, I believe that may be a wishlist feature.

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avatar image VivienS · Jun 18, 2010 at 08:28 AM 0
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I see. That's a pity. Well thanks for the reply and I'll be looking for another workaround!

avatar image Novodantis 1 · Jun 18, 2010 at 10:52 AM 0
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I actually saw a post yesterday that stated Unity Pro has an Import Settings dialog. I can't confirm for sure as I don't have it yet, and I don't see Import Settings in the feature comparison (although there is probably much that isn't on there). Nevertheless, thought it worth mentioning.

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