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Question by Ted 1 · Feb 08, 2012 at 10:05 PM · editorslowrunning

Unity Editor running slow

Hello guys!I have some trouble with my Unity3D editor .It usually runs at 800 FPS on a blank scene...But all the sudden it started running at 100FPS (On a completly empty scene).Any ideeas why?On the old projects it runs fine at 600-800 FPS,but still,it drops FPS lately very fast (at about 40k triangles).Any ideeas why?I fully reinstalled unity,deleting all the files and HKEYs. I don't remember installing anything new...It just happened 2 days ago when i opened unity.

Please help me!Thanks!

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avatar image Ted 1 · Feb 09, 2012 at 07:06 AM 0
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Oh,i must add that RA$$anonymous$$ and CPU are all fine...Running perfectly normal.These are 2 pictures of the Profiler :

Normal at @500FPS : http://imageshack.us/photo/my-images/18/normfc.png/

Abnormal at @70 FPS : http://imageshack.us/photo/my-images/39/abnormal.png/

Both empty scenes!

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Answer by Ted 1 · Feb 09, 2012 at 08:45 AM

Awwww,found the problem...VSync somehow got turned on by default...

http://forum.unity3d.com/threads/100248-Unity-3.4-performs-much-worse-than-3.3-(framerate).

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Answer by Slasmir · Feb 09, 2012 at 08:29 AM

I know this is ovies, but have you tryed setting up the priovity in the Joblist (or what its called got danish windows).

Just right click you menu bar -> Joblist -> Prosser -> find unity -> right click -> Set priority.

i know this is a stupid answer but i had the same porblem with my 3ds max, and this helped. So if you havent tryed it out please do :)

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avatar image Ted 1 · Feb 09, 2012 at 08:33 AM 0
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Hello!Thanks,i tried that too,but didn't helped :[ What was actually caussing that was that VSync inside unity's quality options got somehow automatically turned on.I posted the answer,but it has to be aproved by a moderator... Thanks again for your time!

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