Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Supershandy · Apr 30, 2012 at 07:19 PM · javascriptobjectslicingbce0048

Slicing not allowed? Unityscript question

Hi everyone, I'm trying to sort out this bit of code but it has me a bit stumped and i'm not sure how to fix it.

I'm trying to work from a C code to rewrite it in unityscript (since it's something i'm more familiar with, but the original code went

for (i = 0; i < number_of_systems; i++)

 {
     rotate_some();
     
     coords[i].z = (systemParam_0 & 0xff0000) >> 16;
     coords[i].y = (systemParam_0 >> 8);
     coords[i].y /= 2;
     coords[i].x = (systemParam_0 & 0x0001fe) >> 1;
     coords[i].x /= 2;
     coords[i].multiple = starChanceMultiples[systemParam_1 & 0x1f];
     coords[i].stardesc = starChanceType[(systemParam_1 >> 16) & 0x1f];
 }

Now rewriting it in unityscript, i'd already declared the variables in the previous section of code, but came up with the error "Type 'int' does not support slicing" and no matter what I use it comes up with the same error. So a bit of digging around said to use the "GetRange" keyword, so this is the rewritten code.

public function GetRange (

coordx : uint, coordy : uint, number_of_systems : int, coords : float, i : int

)

 {
     rotate_some();
     
     coords[i].z = (systemParam_0 & 0xff0000) >> 16;
     coords[i].y = (systemParam_0 >> 8);
     coords[i].y /= 2;
     coords[i].x = (systemParam_0 & 0x0001fe) >> 1;
     coords[i].x /= 2;
     coords[i].multiple = starChanceMultiples[systemParam_1 & 0x1f];
     coords[i].stardesc = starChanceType[(systemParam_1 >> 16) & 0x1f];
 }

Yet the same error comes up and as I said, i'm stumped, ref BCE0048

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Supershandy · Apr 30, 2012 at 06:10 PM 0
Share

I realise it says 'float' in the second part of the code, but that was me trying to fix the problem :)

avatar image Supershandy · Apr 30, 2012 at 06:41 PM 0
Share

Also "systemParam_0" has already been declared earlier in the code and "starChance$$anonymous$$ultiples" and "starChanceType" are arrays that have also been written earlier in the code

avatar image Julien-Lynge · Apr 30, 2012 at 08:48 PM 0
Share

I'm not sure what coords should be, but the way you're using it it's definitely not a float. Perhaps a list of some class or struct you've defined elsewhere, with variables z, y, x, multiple, and stardesc defined?

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

BCE0048: Type 'Object' does not support slicing 1 Answer

BCE0048 type Object does not support slicing 1 Answer

How to create a UnityScript array and access the data in each cell. 1 Answer

NullReferenceException: Object reference not set to an instance of an object - MonoBehaviour 2 Answers

Is it possible to loop through the variables of a custom object? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges