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Level select menu and buttons with information on them?
I am creating a level select screen for my game and I would like to create a button that would show information about a level:
I would like this button to contain:
A texture to represent the level
How many stars have been achieved in that mission (classic mobile game progression system)
Doing the texture is simple but as for the progression representation I am unsure.
Can I create a label or a box WITHIN the button?
Is there a tutorial somewhere for creating a level select screen with completion information on the levels?
Thank you in advance
EDIT: Missed a question:
Is there a more efficient way of creating a level select screen besides just creating multiple 'if(GUI.Button...' statements?
I was considering a for loop but then I need different textures to be used for each of the levels and each need to contain different progression information.
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