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Question by zombhe1 · Feb 05, 2012 at 02:10 PM · errorfloat

Crouching Help

Here is the script:

 public void crouch ()
 {
     controller.height = crouchHeight;
     controller.center = new Vector3 (0, -0.5f, 0);
     mainCamera.transform.localPosition.y -= new float(crouchHeight);
         crouching = true;
 }

And Unity gives me this error:

Assets/Scripts/Crouching.cs(31,96): error CS1729: The type float' does not contain a constructor that takes 1' arguments

Any Help?

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Answer by syclamoth · Feb 05, 2012 at 02:15 PM

It's this line here-

 mainCamera.transform.localPosition.y -= new float(crouchHeight);

You don't need to use a constructor for floats, you can just use the existing variable:

 mainCamera.transform.localPosition.y -= crouchHeight;

(or, more correctly)

 mainCamera.transform.Translate(Vector3.up * -crouchHeight);

The error occurs because you are trying to use an invalid constructor for the float type (that takes an argument).

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