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Question by kamexo3196 · Feb 04, 2012 at 04:44 AM · charactercontrollerplatform

making "one-way" platform

Hello.I'm expanding the unity's "2D Gameplay Tutorial " to inprove my coding skill. I want to make the platform like this...

  1. It won't work as a platform if the player(character controller)'s y position are increasing.

  2. It will work as a platform if the player's y position are decreasing.

This is my code attached in the platform.But it just works as a normal platform . Please improve this code.Thanks in advance.


 function OnCollisionStay(col:Collision){
    if(col.relativeVelocity.y>0)
      enabled=false;

}

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Answer by AVividLight · Feb 04, 2012 at 05:41 AM

Have you tried the Plane GameObject; it might work!

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avatar image kamexo3196 · Feb 04, 2012 at 09:03 AM 0
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Gzee.I've never expected answer will be so easy. Thanks for your help!

avatar image AVividLight · Feb 04, 2012 at 04:54 PM 0
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No problem! I wish you luck with your endeavors, and never stop learning! - Gibson

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