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Plane - 10x10 grid - Questions about it.
Hi, I'm a newbie at Unity 3D, and I was just wondering if I could use the plane as a layout grid for materials? Is there any way I could assign a material to each square on the 10x10 grid? If not, is there some easy way to declare an array of squares and make them side by side? Thanks!! :)
$$anonymous$$ind of... You know how on "The Sims" you have individual squares on a grid where you can place textures such as wood, linoleum? Well I want to do something like that. :)
Answer by Default117 · Feb 24, 2012 at 12:27 AM
You might be able to write a script to generate your own mesh and/or access and change the UV map for your mesh, that way you can define your UV's and assign multiple materials to affect different areas of your mesh. Or go into a 3D package and do a similar thing.
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