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I have a question about player's light!
We want give each player a light.And we have a lot of player.We don't want a player's light affect other gameobject(include other players).How to do it?If we use layer,we need layers as more as players.But you know there is only 32 layers in Unity.We may need more than 32 players in some scenes.Thank you for your help!
If you don't want the light to affect any other GameObjects than what's the point of each having their own light at all? Please explain a little more about why your trying to do this. There's probably a better way because that many lights in the scene would decrease performance a ton.
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