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Question by
Rod-Green · Feb 01, 2012 at 11:12 PM ·
particlesaudiosourcesync
Particle System + Audio Source sync? (specifically sub effect)
How do I go about syncing up the playback of an AudioSource with a particle effect? Specifically a particle effect with a sub emitter whereby there is a variable delay between the 'shoot' and 'impact' effects?
Right now it plays the sub emitter's audio source at the same time as the enabled Particle System. Is there any way to tie the two together or do I have to create my own custom particle system watcher?
Thanks for any help.
Comment
Rod - did you ever get an answer to this? i'm searching atm. It appears you need to detect by script if it's emitting then play and audio file from my (short) searching.