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How do i create an ink trail
Hey guys I am creating a game that leaves behind a trail on ink wherever the player goes. How do i get the ink to be printed and stuck on anywhere on the terrain? I tried using Trail renderer and particles. But trail renderer doesnt leave a flat texture on the terrain and I cannot seem to use shuriken particle's system to get its particles to face up when it collides with the terrain.
Thanks for your help!
Answer by tanoshimi · Dec 03, 2013 at 07:50 AM
Did you look to see how the tyre skid marks are created in the Unity car tutorial? Sounds similar to what you're trying to achieve.
I did. But I want something that isn't billboarded to the camera. Is there a way to make trail renderer a flat 2D plane that is just rendered just above the terrain. Is it possible to do?
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