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Question by unity200 · Feb 07, 2012 at 09:46 PM · xcodeipadtesting

Test unity on iPad

I've been working in Unity3D Pro and have an application I would like to test on the actual iPad. As in the physical iPad. I've got the simulations running through Xcode and that seems to work fine and I've also tested using Unity Remote. But as I was searching the net, I came across some comments saying you can't develop for the iPhone/iPad using Unity3D. They said you would need Unity iPhone.

So now I'm a little confused. How do I actually go about testing my application on the actual iPad (As in the physical device)? Will I need to get Unity iPhone and if I do, can I transfer my scripts, (which I have developed in Unity3D), over so I won't have to re-code them?

Any advice would be appreciated.

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Answer by CorruptedHeart · Feb 07, 2012 at 10:03 PM

You will need to purchase the Unity iOS addon license Unity Store. You should then be able to switch the build type to iOS. As to getting it on the actual device I can offer you no advice since I do not own a Unity iOS License.

Look at the following links for getting the code onto your device:

http://unity3d.com/support/documentation/Manual/iphone-GettingStarted.html http://unity3d.com/support/documentation/Manual/iphone-accountsetup.html

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avatar image unity200 · Feb 07, 2012 at 10:08 PM 0
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Yes it seems I have access to the Unity iOS license. Is this what they meant by Unity iPhone? Thanks for the help.

avatar image CorruptedHeart · Feb 07, 2012 at 10:11 PM 0
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Yes, Unity iPhone was converted into the iOS license. Check out the following links for more information on getting builds onto your device. http://unity3d.com/support/documentation/$$anonymous$$anual/iphone-GettingStarted.html and http://unity3d.com/support/documentation/$$anonymous$$anual/iphone-accountsetup.html

avatar image unity200 · Feb 07, 2012 at 10:24 PM 0
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Thank you so much for all your help. It has saved me a few headaches.

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