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Question by unityBerserker · Dec 16, 2017 at 12:44 AM · gizmosgizmo

What is a difference between GizmoType.Active and GizmoType.Selected?

I trying to understand DrawGizmo attibute.

https://docs.unity3d.com/ScriptReference/DrawGizmo.html

I try to find difference between GizmoType.Active and GizmoType.Selected.

https://docs.unity3d.com/ScriptReference/GizmoType.html

I do many tests but I see no difference.

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Answer by unityBerserker · Dec 21, 2017 at 05:06 PM

GizmoType.Selected - gizmo will display when we select gameObjects in SceneView or Hierarchy Window. .

This flag allow us to select MULTIPLE gameObjects and draw gizmo for all of them.


GizmoType.Active - gizmo will display when we select one gameObject in SceneView or Hierarchy Window.

If we select multiple gameObjects gizmo will be displayed ONLY FOR FIRST selected.

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