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Question by JJNCreator · May 20, 2015 at 04:00 PM · iossdk

TestFlight for iOS question

I'm planning to make the jump to iOS development. What I want to do is port a game I previously had on a store and port it to iOS. But I also want to get beta testers to test it before it goes on the App Store. TestFlight was one thing I was looking at. However, I was looking at the Unity SDK for it, and found out that you can't use it if you didn't previously make a build for it. Can someone confirm this? Thanks!

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avatar image hexagonius · May 20, 2015 at 05:04 PM 0
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You need to build the project from Unity for iOS. Then,in XCode, archive it and upload it to the Apple AppStore. There you can make it TestFlight available.

I don't know what you mean by Unity SD$$anonymous$$, but it should work with an empty scene project if you want to.

avatar image JJNCreator · May 20, 2015 at 07:29 PM 0
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@hexagonius I was referring to the TestFlight Unity SD$$anonymous$$.

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