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TestFlight for iOS question
I'm planning to make the jump to iOS development. What I want to do is port a game I previously had on a store and port it to iOS. But I also want to get beta testers to test it before it goes on the App Store. TestFlight was one thing I was looking at. However, I was looking at the Unity SDK for it, and found out that you can't use it if you didn't previously make a build for it. Can someone confirm this? Thanks!
You need to build the project from Unity for iOS. Then,in XCode, archive it and upload it to the Apple AppStore. There you can make it TestFlight available.
I don't know what you mean by Unity SD$$anonymous$$, but it should work with an empty scene project if you want to.
@hexagonius I was referring to the TestFlight Unity SD$$anonymous$$.
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