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How to rotate an object based on angles?
Actually I'm using a scale in that scale I want to rotate based on angles The output should be like this I tried many logic but its not coming someone please help me regarding this
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Answer by united4life · Sep 19, 2013 at 08:00 AM
transform.Rotate will do http://docs.unity3d.com/Documentation/ScriptReference/Transform.Rotate.html
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