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Two Wheeler Physics Problem
Please help me to setup physics configuration of two wheeler bike or cycle. I tried some way but not succeeded.
I tried using wheel collider on wheels and setup joints to connect wheel to fork and frame. but joint not behave properly. some time it breaks or lean in one direction giving odd experience.
I need help on how to set joints on wheel of cycle that gives smooth movement of cycle.
I also tried using rigid body and sphere collider instead of wheel collider but in this case when we turn the cycle then it falls on side.
So how to configure bike and its child object that give realistic movement and physics behavior.
Note that i am making bike movement for 3d environment so it will go in all direction. not only in one direction.
So the problem is , how to keep both the wheel on ground according to ground peripheral with turning happens smoothly.
Thanks.: