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Wheel Collider always flip out the car
I use same code with Andrew Gotow tutorial. Everytime i turn left the car was turn right and then flip up. Here's the video http://youtu.be/IV_BIIi4zHg
thanks for any help
Answer by samshosho · Feb 04, 2013 at 03:55 PM
set the center of mass to the center of the vehicle, and make sure that the car has regidbody with around 1000 to 3000 weight.
Answer by Ranger-Ori · Feb 04, 2013 at 01:46 PM
I didn't watch the tutorial video. However, I have 2 suggestions.
Try increasing the gravity on your rigibody.
Try using Vector3.Project. I personally use it, in my jet simulator, my plane used to drift after I banked or turned, and I added these vectors on the opposite directions in order to prevent the drift and to maintain the turn.
i tried to increase the gravity to -50 but it still same
i tried to use Vector3.Project but it make the wheel can't move.
i also tried to freeze X and Z rotation, and it didn't flip up again but don't know why it loves bouncing.
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