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Trials evolution game physics (motorbike)
Hi there! so I just had the idea to create a game like trials evolution for android and iOS devices, teh part that is confusing the most is how the physics would work for the wheels/dampers, I want it to look realistic but I really don't know how I should do it, I've tought about using joints, but I never used them before so I have no idea how I could make it work, any help would be greateful. I think the contrll it self wouldn't be that hard since it's based on rotating the player, and to walk forward and backards maybe adding force to it when grounded and buttons pressed, the real thing that's confusing me is how could I get realistic physics on wheels/dampers. Thanks in advance.
You don't bump a question the clearly says "I haven't googled anything, can you solve my problem for me?", after only 2 hours.
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