- Home /
Need help/suggestions with sky and lighting in brainworld for educational game
Hi all,
Unity noob here. I am working on an educational VR game. In one scene, the user enters the brain of a poet and will understand some of the creative processes that went on inside their mind/brain when they were writing the poem.
I have some letters falling from the sky and created this brain-texture terrain as well as this particle system orb thing that's supposed to be like a neuron firing (see photos below). The colors and lighting are terrible and I am working on it. But I cant figure out what to do for the skybox.
I want some sort of purple nebulous clouds stuff, but I cant figure out how to do it. I tried to find images online and created a skybox but they looked bad. Is there a way to use Unity's stock skyboxes and change the color of the clouds or something to purple/pink? Open to other suggestions and or help.
Thanks!
Your answer
Follow this Question
Related Questions
What's a simple way to have realistic, moving clouds? 4 Answers
Enviroment Lighting from Sky not updating in realtime 0 Answers
Get particles to emit light without having a light OUTSIDE particles 1 Answer
How to edit the new particle surface shader? / Make it so particles receive light from all angles 0 Answers
Is there a way to remove the HDR map images while still retaining the global illumination? 0 Answers