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Question by TheEmeralDreamer · Aug 14, 2011 at 05:55 PM · referencefunctions

Reference Function Trouble

//first script function TakeDamage(amount : int) { var difference=MaxHp/amount; if(difference<=10) animation.CrossFadeQueued("Heavy Damage"); else animation.CrossFadeQueued("Light Damage"); Hp-=amount; }

//this is in a different script

function Awake()
{
var charac=GameObject.Find("Player");//get object.
var playerinfo=charac.GetComponent("PlayerObj");//get script
}

if(Input.GetButton("Fire1"))
{
playerinfo.TakeDamage(25);
}

I keep getting a code that says : Unknown identifier: 'playerinfo'. Could someone tell me what I'm doing wrong?

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Answer by DaveA · Aug 14, 2011 at 06:43 PM

var playerinfo must be outside the functions, globally available to all the functions. Put it above all else

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avatar image TheEmeralDreamer · Aug 14, 2011 at 06:45 PM 0
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Ahh. -_-* noob mistake. Tyvm.

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Answer by darkxcalibur · Aug 14, 2011 at 06:52 PM

why not just use send message?

and also try this :

var charac : GameObject; var playerinfo : PlayerObj; //your script name i think

function Awake() { charac=GameObject.Find("Player");//get object. playerinfo=charac.GetComponent("PlayerObj");//get script }

//this goes in he update if(Input.GetButton("Fire1")) { playerinfo.TakeDamage(25); }

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avatar image TheEmeralDreamer · Aug 14, 2011 at 06:57 PM 0
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I'm now getting an error that says :

Object reference not set to an instance of an object

I know what it means, but I'm still at a loss as to how to fix it.. since I thought it was referenced o_O

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