- Home /
How to drag and drop guiText to a box and check
Hi, I am quite lost and do not know how to get started with this ideas. I would appreciate if you all can help. :)
Basically, in the games, there will be a set of guiText (A-Z). So what i want the player to do is to drag each alphabets to the box and click check for validty of the word formed.If check correctly then add score else clear the box.
Look at this picture and everything is clear. So any suggestion how could i tackle this??
Answer by Berenger · Jan 27, 2012 at 01:24 AM
I'm just gonna put you on the right path (or what I think it is), so not to spoil you :p
If you want to keep working with GuiText
Or by OnGUI and buttons. (mind the GUIStyles)
hello, i would appreciate if further explanation is given :). I am really lost in getting started with ideas. thanks
Hello.. I need further help. I don't really understand the logic behind?? T_T
Your answer
Follow this Question
Related Questions
The name 'Joystick' does not denote a valid type ('not found') 2 Answers
Playing an Animation that is within a GameObject 1 Answer
How do I call a function in another gameObject's script? 5 Answers
Click gameObject and then pop up window 1 Answer
Does Unity support the declaration of several classes in one script? 2 Answers