- Home /
Font scale factor of 0.1 when computing TextMesh width
Hi there,
I found an answer from a couple years back on how to compute TextMesh width: http://answers.unity3d.com/comments/1072098/view.html
What is the factor of 0.1 is for? I can see that it is correct but I don't see any explanation for this in the Unity scripting docs.
Thanks,
Bart
Comment