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Question by ibrahimarslan · Jan 25, 2012 at 05:06 PM · updatewhile-loop

while Looping

I making a gui animation. I have a four Texture2D , looping this textures. This Script Loop and stoping Unity3d.

 var num:int=0;
 function Update () {
 while (num<=4) {
     num++;
     Debug.Log(num);
     if(num==4){
         num=0;
     }
 }
 }
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avatar image luizgpa · Jan 25, 2012 at 05:37 PM 1
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Check your logic. When num reaches 4 it is set to 0 before the while evaluation, resulting in an infinite loop.

avatar image ibrahimarslan · Jan 25, 2012 at 05:49 PM 0
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Lol -__- Thanks.

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Answer by GC1983 · Jan 25, 2012 at 06:46 PM

Maybe you shouldnt use a while loop. Just a if statement. The Update() is pretty much a loop in its own if you manipulate it properly. So try:

function Update(){

if(num

num++;

if(num >= 4) num = 0; } }

With this, it will increment the variable as long as the if statement is true and may not crash your game.

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