- Home /
when Rotateing direction prob
when the character rotate and want to go forward it goes at the first direction which was created in?!
Comment
Best Answer
Answer by ScroodgeM · Jul 28, 2012 at 04:40 PM
on 'go forward' move it to local forward, not to global. local forward can be easy taken by 'transform.forward'
Your answer
Follow this Question
Related Questions
fbx animation beats script animation? 2 Answers
how to ignore transform.position.y 3 Answers
How to make a script access animations from a child prefab 1 Answer
How do I create a spaceship 1 Answer