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Question by programmrzinc · Jan 24, 2012 at 02:34 AM · levelsavingfilesfilesystem

Saving Level data to a file

I want to save the level number, so i can read it again later when the person plays the game later again. is there a way to do this in unity?

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Answer by syclamoth · Jan 24, 2012 at 02:35 AM

For very simple stuff like this, use

 PlayerPrefs.SetInt("CurrentLevel", [level number here]);

And then when you go to load the level, use

 Application.LoadLevel(PlayerPrefs.GetInt("CurrentLevel"));
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avatar image syclamoth · Jan 24, 2012 at 02:35 AM 1
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This stores data in the registry on windows, and ~/Library/Preferences on $$anonymous$$acOS.

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