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Question by Sladix · Jan 19, 2011 at 12:18 AM · scenemultiplecombine

Can i do multiples scenes ?

Here is my question :

If I want to make some "blocs" (scene with many game objects and their properties), can i use a unity feature or create an add-on/editor to put this "blocs" together ?

dunno if i were clear enough, excuse my english, i'm french ^^

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Answer by Sladix · Jan 19, 2011 at 12:26 AM

Thanks, but how can i define where i want the scene to be loaded (left, right) and how can i rotate the loaded scene to fit the way i want them to ?

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Answer by fireDude67 · Jan 19, 2011 at 12:21 AM

Application.LoadLevelAdditive("SceneNameGoesHere");

API link: http://unity3d.com/support/documentation/ScriptReference/Application.LoadLevelAdditive.html

What is does is load the content of the scene "SceneNameGoesHere" into the current scene, so that you can combine multiple scenes into a single one

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avatar image Sladix · Jan 19, 2011 at 12:27 AM 0
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Thanks, but how can i define where i want the scene to be loaded (left, right) and how can i rotate the loaded scene to fit the way i want them to ?

avatar image fireDude67 · Jan 19, 2011 at 12:58 AM 0
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Application.LoadLevelAdditive() will load the new scene at the same positions. So if you had a cube at (0, 0, 0) in the first scene and then loaded the new scene and in that scene there was a cube at (0, 20, 0) then you should see both cubes because it preserves the original position

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