- Home /
Manipulation Path iTween
Hey guys,
I want to animate Objects along a path. I think iTween should work perfectly for that - isn´t it ?! Because the problem behind is that I want to manipulate the path. It is generate out of 4 points (Works!). But I want to move the points of the beziercurve (while playing the game) around. Up to now I cannot get the iTween to update the points of the curve every frame :-/ I can just restart the iTween.MoveTo,... but than It will start from the beginning. That not smooth ;)
Do you have any idea how to solve this in iTween or anywhere else ?!
Thanks a lot!!
Your answer
Follow this Question
Related Questions
Mesh deformation/wobbling 1 Answer
Can the animation editor create local rotational data? 3 Answers
Adding animation clips via script 2 Answers
Can I make animations snap to a frame? 1 Answer
Maya Motion Path issue!! 1 Answer