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Aiming, Camera Orbit
Well, my character has a bow, and I want that when you aim up and down, the camera get closer to the player and rotate like with the CameraOrbit script, but I'm using MouseLook, so I don't know if there's any way to move the camera like that with a kind of path, or maybe I should trigger the CameraOrbit script when "e" is pressed (the aiming button). Any help will be very appreciated :)
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