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Question by dhturpin · Jun 14, 2012 at 11:15 PM · animationkeykeyframe

Unity Animation Window - Bizarre Animation Length Bug

Somehow my custom animations are getting this weird, keyframe-less "tail" at the end, which alters the length of the animation and screws up looping! After digging through my object hierarchy, I have found absolutely NO keyframes that account for this "tail." Weirder still, I can make the "tail" grow simply by scrubbing the timeline out to the right! Is anyone else getting this??

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AnimationBug.png (7.5 kB)
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Answer by dhturpin · Jun 19, 2012 at 08:26 PM

Really - no replies? Has anyone else even seen this before?

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Answer by XTREME104 · Jun 23, 2012 at 03:14 AM

Its because Unitys garbage

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Answer by XTREME104 · Jun 23, 2012 at 03:12 AM

As far as I can tell there is no way, but to delete your hard work and start again, if somebody would like to help us here, it would be much appreciated, these kind of problems make me give up on things like Unity, I mean seriously you would think there would be a working animation editor.

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avatar image whydoidoit · Jun 23, 2012 at 03:14 AM 0
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Have you considered contacting Unity Support?

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Answer by Rob1508 · Jun 27, 2012 at 11:34 AM

Here is a Script to fix this Animation Issue!

It worked for me, I'm on Unity Free 3.5.2f2!

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avatar image Screenhog · Jul 17, 2012 at 06:55 PM 0
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Thanks! That worked perfectly!

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