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A Detail Diffuse shader with alpha for the detail texture?
I have made multiple VERY poor attempts at this. I am still very new to the .shader language so I'm not surprised I am having troubles with this. I wish to get some help with a basic Diffuse Detail shader that also has an opacity or alpha meter so that I can dynamically change the detail textures alpha over top of the base texture.
Thanks a lot for any and all help :)
Hey all! I created my own shader after looking at the scripting reference. It works wonderfully in editor but for some reason, $$anonymous$$e won't work in iPad? Could be a code error not a shader error, so just in case... Here it is: http://answers.unity3d.com/questions/305228/two-pass-shader-works-in-editor-but-not-in-ipad.html
Answer by DaveA · Aug 16, 2012 at 12:31 AM
Have you tried Strumpy's Shader editor? Free in the Asset Store