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Question by Rooobii · Oct 19, 2014 at 03:35 PM · shaderclothlogo

Center a logo on an interactive cloth.

Hello everyone!

First, I am quite the noob if it comes to Unity, but still trying to make fancy stuff.

What I have is the following:

I created a flag-like object in Blender. Imported this as an .fbx in Unity and added a ClothRenderer and Interactive Cloth on it. With the WindZone is looks pretty nice so I am very happy.

But now I want to center a logo on it, which of course go along with the movement of the flag. And I am very much confused on how to do this.

Do I need to make a shader which can do this? Or is it possible to have a sprite-like object as a child of the interactive cloth? I am guessing the first one..

Can someone point me in the right direction?

Thanks!

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Answer by Sethhalocat · Oct 19, 2014 at 04:10 PM

I would make a texture of my own and put it on if I were you. This is a short answered but it should work

Hope this helps

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avatar image Rooobii · Oct 19, 2014 at 04:31 PM 0
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Yes, but there I get confused. How can I make a texture which displays an image only once and centered, no matter the size or whatever of the object?

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