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Question by Antti P · Jan 16, 2012 at 12:36 PM · arraydisablenoobenable

Problem with gameObject Array

Hi there!

I am trying to disable gameobject and its children that I have defined in inspector. It seems that I am (again) doing it wrong, but I cant figure how I should do this.


  var BigIcons : GameObject[];
  
  function Start(){
  BigIcons[2].SetActiveRecursively(false);
  }



Any ideas how I should do this?

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Answer by Eric5h5 · Jan 16, 2012 at 01:13 PM

There's nothing wrong with that code; it works as expected.

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avatar image Antti P · Jan 16, 2012 at 01:16 PM 0
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It did not give me an error, but it did not disable the object set in the inspector either. I've tried this multiple times, but with no success.

EDIT: It seems that everything works perfectly after reboot. Should have tried that before posting question.

I apologize.

Thank you for your help!

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