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Question by CYVISUALEFFECTS · May 11, 2013 at 06:13 PM · triggerenemytime

Help needed!

I want a my game over screen to be displayed, after my player controller remains in a trigger zone for about 0.5 second. How can I do that?

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avatar image Brahim113 · May 11, 2013 at 07:00 PM 0
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A simple way to do this is to have a function get called after the object (player) enters the region. The function then after 0.5 sec maybe sets a boolean flag to true. When this boolean is true. You will show this displayed screen.

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Answer by EION Technology · May 11, 2013 at 10:30 PM

Hello. First, I assume that you already know how to make your "Trigger Zone" by using "Is Trigger" on a collider. To make actions for that trigger, you must attach a script on the Is Trigger GameObject, that uses OnTriggerEnter function. Here is an example:

 var triggerTime = 0; //variable for time in trigger.
   
 var endGameTime = 5; //variable for time to end the game.
 
 
 function OnTriggerEnter ( other : Collider){
          if (triggerTime == endGameTime){
                //Your end game action goes here. Example:
 
             application.Load ("end game");
 }
 
 }
 //Update function for time variable
 
 function Update (){
 triggerTime += 1 * Time.deltaTime;
 
 }
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