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Toon shader shows outlines in editor, but not in game views
Hi, I've applied a toon shader to some meshes - and it looks great. The cell shading works and the outlines are there in the editor, but when I run my game, and view it in the game window, the outlines are not there - the cell shading is active in both editor and game view - it's just the outlines that go missing.
I am building for IOS. I have made sure the scale of the objects on the screen is 1. I don't think they're particularly small models.
Any ideas what's going on? Or what I could do debug/resolve this?
I'm using Unity 3.5
Thanks,
g.
Answer by Tabu · May 04, 2012 at 12:08 PM
Did you set the camera to Orthographic view instead of perspective?
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