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Question by
Ebil · Jan 14, 2012 at 10:37 AM ·
instantiateparticlesdecal
decal moving with object
Hi everyone,
I got a magic effect that hits a box for example. On that position I instantiate something like a "hit" effect, its a particle effect thats explodes a lil. But if the hitten objects moves (the box is a rigidbody), the particle effect stays on the same position.
I thought I can solve the problem if I make the particle effect a child of the box, so it is following the movement. But it doesnt work. So how can I let my particles be connected to the box, and follow the exact movements?
Comment
Answer by Ebil · Jan 14, 2012 at 11:21 AM
A crap now its working! So making it as a child worked. I tried that yesterday and it did not work! Thats just great ;D