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My controls become inverted after a few seconds in runtime
I have not changed the character controller component or the character motor script or the FPSInputController script. It used to be running fine (yesterday) but now the controls become inverted randomly. I do not know how to fix this and I have tried restarting unity.
Answer by dabo1 · Jul 10, 2015 at 08:31 AM
if you changed anything on the size of the controller you need to change the size of the ground checking. You can find the settings under Rigidbody First Person controller ---> Advanced Settings ---> Ground Check distence. After that it worked again by me.
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