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Question by icywater · Jan 14, 2012 at 05:00 AM · errormessage

Error: Bind failed for multicast socket: 48?

Bind failed for multicast socket: 48?

What does this error message mean? It shows up everytime I open Unity. Anybody know what is wrong?

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avatar image Bunny83 · Jan 14, 2012 at 09:32 PM 0
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As you cas see here (googled in 5 sec.):

http://forum.unity3d.com/threads/88235-Can-No-longer-Use-Unity-Remote-%28bind-failed-for-multicast-socket-48%29

there is already a thread on the forums and some bugreports about that issue. UnityAnswers is for questions about development. Well, i guess the question is legit here, but you should describe your problem / situation as detailed as possible. This Q&A site is run by voluntary developers that work with Unity3D. We do not develop Unity. Contact the support of Unity and or file a bugreport that includes your current project.

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