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Question by
TheMetalG3R · Jan 27, 2015 at 07:59 PM ·
texturelightinglighttransparency
Shining light through a texture (Lampion)
Hey everyone!
I am currently dealing with the following issue: I want to implement lampions into my game that only let the light pass through in certain areas (where there is not metal casing). The texture has an alpha channel and when checking the Alpha mode in the editor the part that should let light pass through shows up in white. However, I can't seem to get a point light to only seep out through that specific area. Does anyone have an idea what might cause this problem?
Thanks in advance, Flo
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