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Question by Marnix · Jan 13, 2012 at 11:56 AM · mousescreen

Let mouse continue on other side of the screen

When my mouse hits the side of the screen, it stops. Is there a simple option in the Screen class or something that makes the mouse go to the other side of the screen? So it is a continuous mouse?

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avatar image cj_coimbra · Jan 13, 2012 at 01:11 PM 0
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I don´t think so. Check this out: http://answers.unity3d.com/questions/9408/set-cursor-position.html

avatar image Marnix · Jan 13, 2012 at 01:19 PM 0
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Ok, that's too bad. Strange that Unity does this in their own editor script (changing values with the mouse), but doesn't support it in game.

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Answer by nventimiglia · Nov 13, 2013 at 01:40 AM

You could write a script that :

  • disables the hardware cursor

  • enables a software cursor

  • Tracks Mouse movement via raw MouseX / MouseY values

I use something similar from my third person controller.

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