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Question by Michael 20 · Mar 31, 2011 at 02:44 PM · colliderwalkgeneratebootcampthrough

player is walking through model even after generating colliders

Hi

I am playing around with the bootcamp demo project. I added a 3d model of a cabin (fbx model)

and checked the Generate colliders box, but when playing, the player walks through the model.

any idea??

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avatar image Justin Warner · Mar 31, 2011 at 02:54 PM 0
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Try adding a mesh collider... To the scene model.

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Answer by Uzquiano · Mar 31, 2011 at 03:05 PM

Hi,

Add a collider to your object. Component->Physics->collider (e.g. choose a mesh )

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avatar image Michael 20 · Mar 31, 2011 at 03:47 PM 0
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The object already has a mesh collider.

avatar image Uzquiano · Mar 31, 2011 at 03:55 PM 0
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Could you check in the inspector if the collider correspond with the shape of the object? This could be a possibility...

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